
Frans Odendaal
- 3D artist specializing in modeling, sculpting, re-topology, texturing/UV layouts - organic/hard surface.
- Strong understanding of form/shape, translating conceptual art into production ready models.
- My secondary skills include lighting, rendering, animation, shading and compositing.
- Additional experience in story boarding, 3D illustration and design.
- Proficient at: Maya, Softimage XSI, Zbrush, Photoshop, After Effects, Mental-ray, V-ray, Keyshot.


